Introduction · Overview Bandicam window (DirectX/OpenGL recorder)

The Bandicam window allows the capturing of games/streaming videos that use the DirectX/OpenGL graphic technologies, as well as configuring the main settings related to Bandicam.

Ready to record

Bandicam - Redady to record
  •   1     The duration of the video, currently being recorded, can be checked.
  •   2     The current recording audio volume, file size and the maximum recordable size (Hard disk space) can be checked.
  •   3     If you want to record a game playing on your PC screen, click the 'Game Recording' mode button.
  •   4     If you want to record part of your PC screen, click the 'Screen Recording' mode button.
  •   5     If you want to record external video devices such as a Webcam, XBOX/PlayStation, Smartphone, IPTV, Capture card, etc. click the 'Device Recording' mode button.
  •   6     You can open the output folder.
  •   7     You can capture images while recording is in progress.
  •   8     When the target is ready to be recorded, the 'Record' button can be clicked.
  •   9     The 'Pause' button is available only while recording is in progress.
  •   10     The information regarding the selected target is displayed.
  •   11     You can show or hide the set up section.
  •   12     Settings of Bandicam can be configured in details. See the Settings section.


Recording in progress

Bandicam - Recording in progress
  •   1     When the sound is set properly, the 'Sound bar' can be checked
  •   2     The 'Stop' button is for finishing recording (Hotkey F12)
  •   3     The 'Pause' button is for stopping recording temporary