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- PDF › See more details ›
- Added mouse highlight effect.
- Improved the recording ability of 'Rectangle on a screen' capture.
- Improved the FPS display compatibility in OpenGL games/programs.
- Improved the hooking compatibility with DirectX1, DirectX7, OpenGL games/programs.
- Improved the FPS counter in DirectX/OpenGL games/programs.
- FPS number range has changed from 999 to 9999.
- Bugs fixed
- FPS could not be displayed in some DirectX 10 games (e.g. Just Cause 2)
- Two issues included recording of red FPS number, as well as a stuttering issue in some DirectX 10/11 games (e.g. Max Payne 3, Crysis3)
- Failed to play .wav file which is larger than 2GB. (Bandicam now splits the file into 2GB parts)
- Failed to record certain area of Windows 8 in full screen mode.
- Failed to hook/record when more than 2 Bandicam programs were executed at the same time.
- Coordinates of Find Window wasn't accurate in Windows Vista or higher.
- Certain mouse cursor didn't display properly.
- PDF › See more details ›
- Improved the compatibility with VirtualDub and Avidemux.
- Added 960x540 video size in Format settings.
- Setting a new shortcut key will disable the previous shortcut key.
- MPEG-1 codec changes to Xvid automatically when recording over 2560x1600 resolution.
- Bugs fixed
- New hotkey settings not saving properly.
- GDI resource leak when a recording is paused for a long time.
- Memory overflow when using an external codec.
- Recording status could not be displayed when recording 64-bit programs with DirectX/OpenGL mode.
- PDF › See more details ›
- Bandicam now supports mouse click effects.
- Added 'Blocked process list' under the Hooking tab.
- Added Indonesian language file by doplank
- The option, 'Enable caching on the disk', was added.
- Added Tooltip under the status bar.
- Improved the video quality when RGB24 codec is used.
- Improved the compatibility with Adobe Flash Player and Acrobat Reader.
- The maximum image capture time interval has changed from 100 sec to 999 sec.
- Bugs fixed
- Delay/lag when Two Sound Mixing was unchecked in a certain USB microphone (Blue Yeti, Creative HS-450, Logitech G930)
- D3D9 recording bug in a certain video resolution (EVE Online, etc.)
- D3D9 recording bug in a certain game (MTGO, Magic: The Gathering, etc.)
- PDF › See more details ›
- Gray-colored icon located in the tray (Signifies being paused).
- Bugs fixed
- Bandicam was not responding when the game screen changed (Resizing, Alt+Tabbing, or loading a screen) in some games.
- If the user recorded continuously for several hours: an error window would pop up after clicking the Stop button.
- The 'Run Bandicam when Windows starts' option didn't work if the UAC is turned on.
- PDF › See more details ›
- Capture ability was improved in the DirectX 9/10/11 games - increased FPS, reduced lag.
- FPS recognition was improved in the DirectX 10 and DirectX 11 games.
- FPS limit function was improved.
- The option, 'Skip recording while frame is not updated', was added.
- If you check this option, Bandicam doesn't record when a frame is not updated.
- If you uncheck this option, Bandicam will record even though a frame is not updated/refreshed.
(A certain game such as Grand Chaser doesn't update the frame in a loading screen.)
- 'Others' tab was added under the 'Advanced Option' menu.
- Bugs fixed
- FPS dropped in SLI (Nvidia) or CrossFire (AMD): World of Warcraft, Battlefield 3, Guild Wars 2, and so on.
- FPS dropped after loading screen in some games.
- FPS disappeared from some games/programs.
- The first recorded video had no sound or high pitched sound (Guild Wars 2, DC Universe online, Tycoon 3 …)
- Battlefield 3 FXAA injector was not working with Bandicam.
- Stopped recording when the UAC window popped up with some computers/games.
- Some games/programs were not responding when Bandicam closed.
- The recorded video had a sync problem when Bandicam recorded for a long time.
- PDF › See more details ›
- Bandicam now supports the third party VFW (Video for windows) codec - External codec
- Tutorial: Bandicam codec vs. External codec
- Added User Presets
- Added 'Exit Bandicam' menu on the Rectangle window
- The Rectangle window moves/resizes faster when an arrow key is pressed
- Updated the preset of MS PowerPoint
- PDF › See more details ›
- Save audio tracks while recording (.wav)
- The audio is saved separately as a .wav file
- Hide the ‘Rectangle window’ to the system tray
- Added Lithuanian language file by SonicFan6124
- The minimum image capture time interval has changed from 1.0 sec to 0.1 sec
- Capturing an image is now possible every 0.1 sec.
- Bugs fixed
- Failed to record in certain games (World of Warcraft beta, etc.) when the ‘Set FPS limit’ option is unchecked
- Didn’t display the alert dialog when image capture failed
- Displayed incorrect format information in the Video tab
- PDF › See more details ›
- Improved the recording target information
- The DirectX version and video size information is displayed
- Added 'Find Window' icon in Rectangle window
- Added the quick setting (Presets) function for low-end PC
- * Low-end PC settings
- Video Size: Half Size
- FPS: 15
- Video Codec: Motion JPEG
- Audio Codec: PCM
- The FPS range has changed from 5~120 to 1~120
- Added the 'Reset' button
- Improved FPS display method in DirectX 9
- Bugs fixed
- The Watermark was shown in a certain case in the registered version
- Displayed Red FPS number in a certain DirectX9 game - Railworks, Flight Simulator X
- The FPS number were miscalculated in certain DirectX9 game - Railworks: Train Simulator 2012
- Empire Earth game recording (The FPS number went after the mouse cursor in a certain DirectX7 game)
- Bejeweled game recording (DirectDraw)
- See more details ›
- Added Finnish language file by Joonas Haapala
- Improved DirectX image capturing of video players which use a VMR9-Renderless method
- Bugs fixed
- FPS disappeared in a certain game (Rayman, Limbo, Command & Conquer, and Dead space)
- Recording problem in a certain video size in Rectangle on a screen
- Fireworks/noise problem when Two Sound Mixing was checked
- Delay/lag when Two Sound Mixing was unchecked
- Delay/lag in a certain game (Diablo 3)
- PDF › See more details ›
- Added Vietnamese, Georgian language file
- Many thanks to Pham Thanh Long and Giorgi Maghlakelidze
- Added shutter sound when capturing images
- Added shortcut keys of Rectangle window
- Improved DirectX recording of video players which use a VMR9-Renderless method
- Improved DirectX 10/11 game recording when SMAA/FXAA is used
- Improved 'Failed to create file/Failed to start audio capture' error messages
- Improved recognition of VLC media player
- Improved UI of format settings
- Bugs fixed
- FPS was dropped massively when SLI (Scalable Link Interface) is used in DirectX 9 game
- Full screen status was reset when Bandicam restarts
- See more details ›
- Added Arabic, Farsi, Swedish and Thai language file
- Many thanks to Abbas Al-saffar, حسام محمدی, TheTrueSage and Podsatorn Suksomroop
- Added the quick setting (Presets) function for PowerPoint
- Improved Hydrophobia Prophecy game recording (DirectX recording bug)
- Improved FIFA12 game recording (FPS recognition in ENB patch games)
- Improved Brink and RuneScape game recording (FPS display bug in the OpenGL game)
- Bug fixed - Two Sound Mixing bug (The mixed volume was smaller than the original one)
- PDF › See more details ›
- Added Latvian, Malay and Slovenian language file
- Many thanks to Andrejs, Amirul Izzat and IvaN Navi
- CPU usage optimization when Two Sound Mixing is used
- Improved AVI format compatibility (Thumbnail of the recorded video will be shown)
- Bugs fixed
- Recording didn't proceed in a certain computer
- Displayed the 'Ready' message when the target is not ready
- PDF › See more details ›
- Added Compulsory Stop function when recording target is not responding
- Improved the recording target display (Icon Display)
- Added check box for Firefox hooking control
- Bugs fixed
- FPS could not be displayed when Anti-Aliasing is used in a certain computer
- FPS was dropped massively when Anti-Aliasing is used in a certain computer
- PDF › See more details ›
- Added Block DirectX video overlay option
- Added Spanish language file by Shen_Black
- Added Size option in Rectangle window
- Improved FPS recognition in ENB patch games
- Bugs fixed
- Two Sound Mixing bug in a certain system (including USB headset)
- Memory Leak occurred when using MJPEG codec
- the watermark was shown in a certain system at the registered version
- keep audio recording when a video has stopped in DirectX/OpenGL window capture mode
- FPS limit bug fixed when you put number 1
- PDF › See more details ›
- Added -
- "Two Sound Mixing" option (Improved Skype recording)
- Mixing 'Primary Sound Device' and 'Secondary Sound Device' into one audio track
- 'Only record Secondary Device while pushing a hotkey' option
- Usage) If you press 'Space bar' on the keyboard, you can record your voice
- [ Help ] link in 'Sound setting menu' and 'Video format setting menu'
- 'Hebrew' language file by Jabberwock
- Improved -
- Saving Function in FAT32 file system (Split files into 4GB parts in FAT32)
- FPS output method in DirectX 10 and 11
- shortcut key input method (Mouse 'R/M/X-button' input)
- overlay blocking function
- Bugs fixed
- YouTube presets (360p, 480p, 720p)
- Black/White recorded video in a certain OpenGL game (Second Life, Minecraft)
- DirectX 7 recording bug in a certain game (The Eternal City)
- Deleting Startup registry information when uninstalled
- PDF › See more details ›
- Added -
- Norwegian language file by LazehPanda
- 'Always on top' option in the rectangle window
- 'Opacity' option in the rectangle window
- 'Balloon help' when minimizing Bandicam program
- Automatic Saving Function when the computer sleeps
- Improved DirectX3 and DirectX9 hooking (Duke Nukem recording)
- Improved the skin of the rectangle window
- Bugs fixed
- 64bit DirectX recording error in 64bit Windows (Red Faction Armageddon and others)
- mouse cursor output while recording
- See more details ›
- Added Bulgarian, Czech, Dutch, Italian, Polish, Portuguese, Roumanian, Russian, Slovak and Turkish language files
- Many thanks to URIEL, zdenekol, Henny, Matteo955, Perez71, Milton, Mtrix, Серёжа, PEPEK and mselmany
- Improved Find Window function of 'Rectangle on a screen' capture
- Enabled Screen Saver when the pause function is active
- Bugs fixed
- recording problem in a certain game (DiRT3)
- recording position error when changing DPI (Dots Per Inch)
- PDF › See more details ›
- Added -
- secondary sound device (multi-audio-device supports)
- Usage: You can record both 'stereo mix' and 'microphone' at the same time
- Added German and Hungarian language file
- Many thanks to jupiter448 and ZityiSoft
- FPS number in decimal values Settings at the Format settings menu.
- auto corrupted file detect/recovery function
- hooking target selection check box and improved IE9 hooking
- a green-colored tray icon (the green-color will be changed to red while recording)
- auto selection of the latest recorded file
- transparent mouse cursor output (32bit)
- shortcut keys of 'Rectangle on a screen' window
- 'Help' menu under the Target button on Bandicam
- translator display box under the Language tab
- Improved -
- video quality of ‘Rectangle on a screen’ capture
- anti-hacking system (file integrity check)
- Target menu when 'Record' button is not active
- OpenGL FPS display method (Improved Quake4, Doom3 FPS)
- FPS output method in DirectX 10 and 11.
- Bug fixed - an error while closing a certain game.
- See more details ›
- Added French and Traditional Chinese language file.
- Many thanks to lechti64 and 蒼月
- Improved -
- DirectX 10/11 recording speed (lower memory usage).
- FPS output method in DirectX 10 and 11.
- language changing system.
- Bugs fixed
- an error while closing a certain DirectX 11 supporting game.
- recording problem in a certain video size when XviD codec was used.
- program starting error in a certain PC.
- recording error in the Rectangle on a screen mode in a certain PC.
- The pause function was added.
- Tip/Information tab was added.
- XviD MPEG-4 video codec was added.
- Overlay of the recording time on the rectangle window.
- The quick setting (Presets) function for PMP was added.
- The program (BandiFix) for recovering the corrupted recording files was added.
- Handled the resolution change for the recording of the GDI full size screen.
- The function for adjusting the FPS during the recording was improved (Solved the problem that the frame slowed down right after a game is loaded for the capturing).
- Fixed the bug that had caused some games of a certain system not to be captured in the full size screen mode.
- The video format size (1280 x 720) was added.
- Fixed the bug related to the UI for the format setting window.
- Others
- Non-compression RGB24 video codec was added
- Resolved the problem that the Bandicam program was blocked in the game cards of some games.
- Made a change in the presets for editing to allow the MJPEG coded to be used.
- Fixed the bug related to the setting of the location where FPS is displayed.
- Fixed the bug that had caused the abnormal operation of the Bandicam 64-bit codec for vfw (Video for windows).
- Fixed the bug that had caused the cursor to be displayed abnormally in a certain size in the 'Rectangle on a screen' mode.
- Fixed the bug related to the custom target size in the 'Rectangle on a screen' mode.
- Others
- The function for recognizing the 'DX/OpenGL window' mode was improved.
- The function for adding a logo was added.
- Made a change to the UI for setting hotkeys.
- The function for setting the customer target size in the 'Rectangle on a screen' mode was added.
- The notification window for the setting of the stereo mix was added.
- The output function of the video file creation failure message.
- Made a correction regarding the auto-completion function.
- Fixed the bug that had caused the abnormal operation of the Win7 64-bit process recording in the "DirectX/OpenGL window" mode
- Made a correction in order to disable the button for setting the "Auto-complete a recording' option, during the recording process.
- Fixed the bug that had caused errors during the D3D10/11 recording in certain systems.
- Fixed the bug that had caused normal operation not to take place when there was no authority of administrator.
- Fixed the bug that had caused the audio to skip and to play fast in certain systems.
- Alleviated the skipping phenomenon of the audio in a low-grade specification system.
- Others
- Non-compression YV12 video codec was added
- Fixed the bug that had caused the exiting of the Bandicam not to take place well.
- Fixed the bug that had caused abnormality with the function of the 'Overlay FPS' option.
- Others
- Sound device selection function was added.
- Streaming video file saving speed was enhanced.
- Sound capturing mode was improved.
- Bandi MPEG-1 decoder dependency problem was resolved.
- Fixed the bug related to the Bandi MPEG-1 decoder setup file.
- Fixed the bug related to the multi-monitor full size screen in the "Rectangle on a screen" mode.
- Fixed the bug that had caused the existing of Bandicam program in a certain size in the "Rectangle on a screen" mode.
- Fixed the problem that the FPS could not be displayed in some D3D10/11 games
- Others
- DirectX 11 recording function was added.
- The full size screen capturing function was added in the "Rectangle on a screen" mode.
- The 'Find window' function for the capture area in the "Rectangle on a screen" mode was added.
- Resolved the problem that the semi-transparent window could not be captured in the "Rectangle on a screen" mode.
- Resolved the problem that the FPS could not be displayed in certain games that used the OpenGL technology.
- The function for allowing the FPS to be displayed on the captured video/image was added.
- Fixed the bug that had caused the setting of the extended keys such as Home key, to be shown as the setting of the Num key.
- Others
- The automatic recording completion function was added.
- The function for existing the Bandicam program and shutting down the system, following the automatic recording completion, was added.
- The function for restarting the recording, after the automatic recording completion, was added
- The quality of the captured JPEG image was enhanced.
- The function for creating a sub-folder during the recording was added.
- Made a change in the minimum size of the rectangle on a screen (128x64).
- Resolved the problem that the frame tear occurred in the MediaPlayer when the Bandi MPEG-1 codec was not installed.
- Fixed the bug related to setting the quality of video.
- Others
- The overlay output shut-off function was added.
- The size menu for the 'Rectangle on the screen' mode was added with 512x384.
- Fixed the bug that had caused the watermark to be shown in a certain situation even when the genuine Bandicam was used.
- Fixed the bug that had caused the Bandicam not to work normally in Windows 2000.
- Made a change in order to restrict the minimum width/length of the recording format to 128/64.
- Others
- The option regarding whether to use WASAPI was added.
- Resolved the problem that the recording stopped when the DirectX device was reset.
- Resolved the problem that occurred when the length of the captured section in the rectangle on a screen was a cardinal number.
- Resolved the problem that the window was closed when the Enter key was pushed after the serial number was entered at the 'Register' window.
- Resolved the problem that the audio recording was not carried out when the automatic mixer adjustment failed.
- Fixed the bug that had caused the recording to start when the focus shifted after there was a change of the hotkey.
- The output folder edit box was changed to be read-only.
- Fixed the bug which had caused the recording not to take place when 224kbps or a higher level was designated while mpeg-1 L2 and mono were for the audio condition
- Fixed the bug that had caused the 'Record' button not to be pushed following the message for the 10-minute restriction.
- Fixed the bug that had caused the recorded video to be distorted in a certain size during the recording of OpenGL.
- Fixed the bug that caused the status updating not to take place when the recording through the rectangle on a screen failed.
- Fixed the bug related to the display of the mouse cursor during the recording through the rectangle on a screen.
- Resolved the problem that a black blank space was created during the GDI image capturing.
- Fixed the bug that had caused abnormal activities after errors occurred to the starting of the audio capturing.
- Fixed the bug that had caused the recording not to take place if there is no output folder
- Fixed the bug that had caused the errors to occur when the registration was carried out using Windows 7.
- Others
- The function for shutting off the screen saver during the recording was added.
- Fixed the bug that had caused the "capturing" status in the status bar not to change to the 'ready' status.
- Fixed the bug that had caused the watermark to be shown, depending on situations, when the recording was carried out immediately following the registration for the genuine product.
- Others
- Advice button function in the rectangle capturing window.
- Resolved the problem that the target was displayed as 'unknown' due to security programs, for example.
- Fixed the bug that had caused the setting of the FPD of D3D9 not to run normally.
- Fixed the bug related to the tab handling depending on the target.
- Others
- DirectX9 FPS overlay performance was improved.
- Fixed the bug related to the buffer overflow of the OpenGL capturing function.
- Others
- MJPEG encoding speed was enhanced.
- Fixed the bug related to the JPEG image storing.
- Others
- The quality of the captured JPEG image was improved.
- The hotkey for the FPS limit function was added.
- Made a change in order not to allow the rectangle window to fall outside the work area.
- Fixed the bug related to the storing of the BMP file in the rectangle area.
- Fixed the bug related to the OpenGL image capturing color.
- Others
- The rectangle area capturing mode was added (Lineage 1, and flashes, for example, can be captured).
- Handling of the errors related to the failure in the video/audio capturing.
- Made a change in order to automatically convert the alphabets in the serial number entering window into capital letters.
- Fixed the bug related to the FPS updating cycle.
- Fixed the bug that had caused some of D3D10 games not to be captured.
- Others
- MPEG-4 video encoding function was deleted.
- Made a change in order to allow the recording to take place when the hotkey for the video recording was pushed.
- Fixed the bug that had caused the DirectX10 screen not to be recognized in certain systems.
- Fixed the bug that had caused the status not to be displayed well in the UAC activation system.
- Fixed the bug related to the recording time/capacity information updating interval.
- Others
- The update check function was added
- The function for displaying the recording information on the status bar was added.
- The function for displaying the recording sound level meter on the status bar was added.
- Others
- The function for recognizing the status of the hotkey for the recording was improved.
- Made a change in order to generate a message for the failure of initialization.
- Made a change in order to generate a message for the insufficient storing space.
- Made a change in order to allow the setting to be stored in the registry upon the starting of recording.
- Fixed the bug that had caused the 'Record/Stop button not to operate in 64-bit program.
- Others
- Displaying of the target and the 'Record' button was added.
- Fixed the bug related to the format setting dialogue UI.
- Fixed the bug related to the language of the setup file.
- Fixed the bug related to the setting of language
- Others
- The recording function for various streaming videos was added (Gom Player, KMP and the like)
- DirectX 1 recording function was added.
- 64-bit hooking handling was changed.
- Others
- The recording function for the Windows Media Player was added.
- Fixed the bug that had caused the recording of the Afreeca TV to stop sometimes.
- Icon was changed
- Others.
- Recording function for the streaming videos with the overlay output (Afreeca TV)
- Others
- VFW codec was added (Support for VirtualDub and Adobe Premiere)
- Fixed the bug that had caused the audio volume to be recorded a little it louder in Vista/7
- Others
- Fixed the bug that caused the A/V sync to go wrong when the recording was progressed for long hours.
- Others
- Resolved the problem that Bandicam did not work in some games that included Gameguard.
- Fixed the bug that had caused the FPS overlay to be shown abnormally in some games.
- Others
- Support for 64-bit games.
- The function for capturing with a mouse was added.
- DirectX 10 capturing method was improved.
- Fixed the bug that had caused the screen to be distorted during the overlay of the FPS in some games.
- Fixed the bug that had caused the image capturing not to take place in some games.
- Others
- Fixed the bug that had caused the DirectX9 based games not to be captured in some systems.
- Others
- Fixed the bug that had caused the hooking not to function normally when multiple executions are tried.
- Fixed the bug that had caused the FPS overlay not to be performed in case of OpenGL, depending on cases
- Made a change related to the OpenGL capture.
- Others
- Support for the capturing function for the DirectX 7 based games
- Others
- Resolved the problem that capturing did not take place in some Direct3D9 based games.
- Fixed the bug that had caused the capturing not to take place during the activation of the UAC of Vista.
- Others
- Initial distribution started.
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