Bandicam Version history


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2.1.2

12/15/2014

  • Comment ›
  • The minimum recording space for recording has changed from 30MB to 50MB.
  • Improved a compatibility with Windows 10.
  • Bugs fixed
    • Some information of AVI files was displayed incorrectly in the Output tab.
    • MP4: Bandicam did not respond when the user recorded for a long time with the .mp4 container.
    • MP4: Bandicam had a problem with the "Two Sound Mixing" option and the .mp4 container.
    • MP4: The .mp4 files in the Output tab couldn't be deleted.
    • Other minor bugs fixed.

2.1.1

11/26/2014

  • PDF › Comment ›
  • Bandicam now supports a real-time drawing function while recording the computer screen.
  • - Users can simultaneously draw lines, boxes, or highlights while recording in the 'Rectangle on a screen' mode.
  • Added a Size Preset function which allows the user to save the current target position and size in the 'Rectangle on a screen' mode.
  • The recording target will be locked when the repeat image capture function is used.
  • Bugs fixed
    • FPS information of Some MP4 files was displayed incorrectly in the Output tab.
    • Keyframe interval settings didn't work properly while using the MPEG-4 video codec.
    • Other minor bugs fixed.

2.1.0

10/21/2014

  • PDF › Comment ›
  • Bandicam now supports the .mp4 container.
  • Added support for the Media Foundation AAC encoder (Windows 7 or higher)
  • Added support for the AMD APP H.264 encoder (VCE) of AMD Embedded G-Series GPUs (HD 8330E/8310E/8400E/8280E)
  • The "User enhanced capture method (faster, only DirectX 9)" option is unchecked by default.
  • The buffer size in the blocked process list has been doubled.
  • Bugs fixed
    • Reduced an error while calculating the time of video frames.
    • Failed to use the AMD H.264 encoder if the PC has more than 2 AMD graphics cards.
    • Recording status could not be displayed well in the 'DirectX/OpenGL mode' mode on some computers.
    • A logo created by GIMP, a free graphic editing program, couldn't be displayed correctly.
    • Other minor bugs fixed.

2.0.3

08/12/2014

  • Comment ›
  • Added support for the webcam PiP feature (Picture-in-Picture, Video-in-Video).
  • - The webcam stream is recorded and merged within the main video.
  • Improved codec compatibility with the Nvidia NVENC H.264 encoder.
  • Improved accuracy of the FPS limit function.
  • Added an option, "User enhanced capture method (faster, only DirectX 9)", for DirectX 9 games.
  • Improved the animation of mouse click effects in the 'Rectangle on a screen' mode.
  • Auto-complete recording can now also be configured while recording
  • Bug fixed - Some DirectX 9 games caused the recorded video files to stutter.

2.0.2

07/01/2014

  • Comment ›
  • Improved the recording stability of DirectX 9 games.
  • Bugs fixed
    • The Simple/Extended UI was switched slowly.
    • Some DirectX 9 games had a delay problem when the recording start button was pressed.

2.0.1

06/23/2014

  • Comment ›
  • Bandicam is now able to change the Bandicam window size (50% to 200%).
  • Improved the hooking compatibility with DirectX/OpenGL games and programs.
  • Improved the hooking compatibility with EA/Origin games.
  • Other minor bugs fixed.

2.0.0

05/30/2014

  • PDF › Comment ›
  • Applied new Bandicam UI design.
  • Added support for Simple/Extended UI.
  • Added support for the Nvidia® NVENC H.264 encoder.
  • Added a new preset (H.264, 60FPS for Nvidia NVENC).
  • Added the Output tab to manage the recorded video/image files.
  • Added a shortcut to Bandicut for editing without losing quality.
  • Added the auto start recording function. (Bandicam is now able to automatically start recording on Windows startup.)
  • Added the show/hide rectangle window function/hotkey (Ctrl+Alt+H).
  • Added support for multiple hotkeys (Ctrl, Shift, Alt key combinations are available.)
  • Increased the dialog font size.
  • Bug fixed - Delay with the repeat image capture function.
  • Other minor bugs fixed.

1.9.5

04/23/2014

  • Comment ›
  • Bug fixed - Games using Directx 9 had a choppy/stuttering issue when SLI was enabled. (Bandicam 1.9.2 ~ 1.9.4)
  • Other minor bugs fixed.

1.9.4

03/03/2014

(Download: v1.9.4)

  • Comment ›
  • Improved the recording performance of 'DirectX/OpenGL window' capture.
  • Improved the recording performance of 'Rectangle on a screen' capture.
  • Improved FPS recognition of 'DirectX/OpenGL window' capture.
  • Added the Ukrainian language file by ASSASSIN-X
  • Added support for AVX2 instructions.
  • Bug fixed - Black screen problem in Call of Duty on some computers.
  • Other minor bugs fixed.

1.9.3

01/21/2014

  • PDF › Comment ›
  • Improved the compression ratio of H.264
  • Added an option to select the GPU device for CUDA captures.
  • Added an option, "Minimize to system tray"
  • Bugs fixed
    • Black screen problem with ‘Rectangle on a screen’ mode in Windows 8 on some laptops/notebooks.
    • Some video files had a seeking problem when H.264 (AMD APP) was used.
    • Failed to recognize the H.264 (Quick Sync Video) encoder when dual monitors were used.
    • Failed to bind/assign hotkeys on some computers.
    • Miscalculated the available recording space when the output folder had been changed.
    • Didn’t automatically stop the recording when the available recording space was smaller than 30MB.
    • Didn’t automatically split files into 4GB parts in FAT32.

1.9.2

12/04/2013

  • PDF › Comment ›
  • Improved the recording performance of 'Rectangle on a screen' capture. (Windows 8 or above)
  • - Added an option, "Use enhanced capture method (faster, Windows 8 or above)".
  • Improved the recording performance of DirectX 9, 10, and 11.
  • Improved the recording performance of H.264 (Intel QuickSync Video, AMD APP) encoder.
  • Improved FPS recognition of DirectX 11.
  • Added support for H.264 (AMD APP) of Radeon R9/R7 series.
  • Added a new preset (H.264, 60FPS of Intel/Nvidia/AMD).
  • Added new video sizes in video format settings (1280x800, 1920x1200).
  • The maximum bitrate in CBR has been changed from 20,000 kbps to 100,000 kbps.
  • Added the Bosnian, Urdu, Uzbek language files.
    - Many thanks to Armin Ajkunić, Farhan Khurram and Black Box00
  • Bugs fixed
    • Frames dropped when stereo mix or microphone was used.
    • Failed to initialize AMD APP H.264 encoder when 23.976 / 29.970 / 59.940 FPS was selected.

1.9.1

10/07/2013

  • PDF › Comment ›
  • Bandicam now supports the AMD APP H.264 encoder.
  • - Tutorial: How to use the AMD APP H.264 encoder
  • Added FourCC code option (H264/X264) and Keyframe interval option (1 to 300)
  • - Tutorial: H.264 Video Editing with Sony Vegas/Adobe Premiere
  • Improved the recording performance of DirectX 9
  • Improved FPS recognition of OpenGL (X-Plane 10, etc.)
  • Added the Uzbek language file by Zafar94
  • Bugs fixed
    • The 'Run Bandicam when Windows starts' option didn't work in a certain situation.
    • FPS could not be displayed in Metro 2033.

1.9.0

08/01/2013

  • PDF › Comment ›
  • Bandicam now provides hardware accelerated h.264 encoder.
  • - Nvidia® CUDA™ H.264 encoder
    - Intel® Quick Sync video H.264 encoder
  • Improved the recording performance of OpenGL.
  • Improved the recording performance of the Xvid encoder.
  • Added an optimization option in Xvid settings.
  • Bugs fixed
    • Mouse flickered while recording the desktop screen.
    • The thumbnail of the recorded video wasn't shown properly in Windows 7.

1.8.9

06/17/2013

  • Comment ›
  • Added the Azerbaijani language file by Elvin Məlikov
  • Bugs fixed
    • Some video files had a problem when moving the seek bar.
    • Other minor bugs fixed.

1.8.8

06/10/2013

  • PDF › Comment ›
  • Improved the recording performance for 60 FPS.
  • Improved the stability of DirectX 11 game recording.
  • Added option to set the recording priority.
  • Added the Croatian language file by Matko Barišić.
  • Added new preset (Ultrafast setting for 60 FPS).

1.8.7

04/23/2013

  • PDF › Comment ›
  • Added mouse highlight effect.
  • Improved the recording performance of 'Rectangle on a screen' capture.
  • Improved the FPS display compatibility in OpenGL games/programs.
  • Improved the hooking compatibility with DirectX1, DirectX7, OpenGL games/programs.
  • Improved the FPS counter in DirectX/OpenGL games/programs.
  • FPS number range has changed from 999 to 9999.
  • Bugs fixed
    • FPS could not be displayed in some DirectX 10 games (e.g. Just Cause 2)
    • Two issues included recording of red FPS number, as well as a stuttering issue in some DirectX 10/11 games (e.g. Max Payne 3, Crysis3)
    • Failed to play .wav file which is larger than 2GB. (Bandicam now splits the file into 2GB parts)
    • Failed to record certain area of Windows 8 in full screen mode.
    • Failed to hook/record when more than 2 Bandicam programs were executed at the same time.
    • Coordinates of Find Window wasn't accurate in Windows Vista or higher.
    • Certain mouse cursor didn't display properly.

1.8.6

02/14/2013

  • PDF › Comment ›
  • Improved a compatibility with VirtualDub and Avidemux.
  • Added 960x540 video size in Format settings.
  • Setting a new shortcut key will disable the previous shortcut key.
  • MPEG-1 codec changes to Xvid automatically when recording over 2560x1600 resolution.
  • Bugs fixed
    • New hotkey settings not saving properly.
    • GDI resource leak when a recording is paused for a long time.
    • Memory overflow when using an external codec.
    • Recording status could not be displayed when recording 64-bit programs with DirectX/OpenGL mode.

1.8.5

12/18/2012

  • PDF › Comment ›
  • Bandicam now supports mouse click effects.
  • Added 'Blocked process list' under the Hooking tab.
  • Added the Indonesian language file by doplank
  • The option, 'Enable caching on the disk', was added.
  • Added Tooltip under the status bar.
  • Improved the video quality when RGB24 codec is used.
  • Improved a compatibility with Adobe Flash Player and Acrobat Reader.
  • The maximum image capture time interval has changed from 100 sec to 999 sec.
  • Bugs fixed
    • Delay/lag when Two Sound Mixing was unchecked in some USB microphones (Blue Yeti, Creative HS-450, Logitech G930)
    • D3D9 recording bug in a certain video resolution (EVE Online, etc.)
    • D3D9 recording bug in a certain game (MTGO, Magic: The Gathering, etc.)

1.8.4

10/26/2012

  • PDF › Comment ›
  • Gray-colored icon located in the tray (Signifies being paused).
  • Bugs fixed
    • Bandicam was not responding when the game screen changed (Resizing, Alt+Tabbing, or loading a screen) in some games.
    • If the user recorded continuously for several hours: an error window would pop up after clicking the Stop button.
    • The 'Run Bandicam when Windows starts' option didn't work if the UAC is turned on.

1.8.3

10/12/2012

  • PDF › Comment ›
  • Capture performance was improved in the DirectX 9/10/11 games - increased FPS, reduced lag.
  • FPS recognition was improved in the DirectX 10 and DirectX 11 games.
  • FPS limit function was improved.
  • The option, 'Skip recording while frame is not updated', was added.
    • If you check this option, Bandicam doesn't record when a frame is not updated.
    • If you uncheck this option, Bandicam will record even though a frame is not updated/refreshed.
      (A certain game such as Grand Chaser doesn't update the frame in a loading screen.)
  • 'Others' tab was added under the 'Advanced Option' menu.
  • Bugs fixed
    • FPS dropped in SLI (Nvidia) or CrossFire (AMD): World of Warcraft, Battlefield 3, Guild Wars 2, and so on.
    • FPS dropped after loading screen in some games.
    • FPS disappeared from some games/programs.
    • The first recorded video had no sound or high pitched sound (Guild Wars 2, DC Universe online, Tycoon 3 …)
    • Battlefield 3 FXAA injector was not working with Bandicam.
    • Stopped recording when the UAC window popped up with some computers/games.
    • Some games/programs were not responding when Bandicam closed.
    • The recorded video had syncing problems when Bandicam recorded for a long time.

1.8.2

09/12/2012

  • PDF › Comment ›
  • Bandicam now supports the third party VFW (Video for Windows) codec - External codec
    - Tutorial: Bandicam codec vs. External codec
  • Added User Presets
  • Added 'Exit Bandicam' menu on the Rectangle window
  • The Rectangle window moves/resizes faster when an arrow key is pressed
  • Updated the preset of MS PowerPoint

1.8.1

07/13/2012

  • PDF › Comment ›
  • Save audio tracks while recording (.wav)
    - The audio is saved separately as a .wav file
  • Hide the ‘Rectangle window’ to the system tray
  • Added the Lithuanian language file by SonicFan6124
  • The minimum image capture time interval has changed from 1.0 sec to 0.1 sec
    - Capturing an image is now possible every 0.1 sec.
  • Bugs fixed
    • Failed to record in some games (World of Warcraft beta, etc.) when the ‘Set FPS limit’ option is unchecked
    • Didn’t display the alert dialog when image capture failed
    • Displayed incorrect format information in the Video tab

1.8.0

05/30/2012

  • PDF › Comment ›
  • Improved the recording target information
    - The DirectX version and video size information is displayed
  • Added 'Find Window' icon in Rectangle window
  • Added the quick setting (Presets) function for low-end PC
    • * Low-end PC settings
    • Video Size: Half Size
    • FPS: 15
    • Video Codec: Motion JPEG
    • Audio Codec: PCM
  • The FPS range has changed from 5~60 to 1~120
  • Added the 'Reset' button
  • Improved FPS display method in DirectX 9
  • Bugs fixed
    • The Watermark was shown in a certain case in the registered version
    • Displayed Red FPS number in a certain DirectX9 game - Railworks, Flight Simulator X
    • The FPS number were miscalculated in certain DirectX9 game - Railworks: Train Simulator 2012
    • Empire Earth game recording (The FPS number went after the mouse cursor in a certain DirectX7 game)
    • Bejeweled game recording (DirectDraw)

1.7.9

04/25/2012

  • Comment ›
  • Added the Finnish language file by Joonas Haapala
  • Improved DirectX image capturing of video players which use a VMR9-Renderless method
  • Bugs fixed
    • FPS disappeared in a certain game (Rayman, Limbo, Command & Conquer, and Dead space)
    • Recording problem in a certain video size in Rectangle on a screen
    • Fireworks/noise problem when Two Sound Mixing was checked
    • Delay/lag when Two Sound Mixing was unchecked
    • Delay/lag in some games (Diablo 3)

1.7.8

04/04/2012

  • PDF › Comment ›
  • Added the Vietnamese, Georgian language files.
    - Many thanks to Pham Thanh Long and Giorgi Maghlakelidze
  • Added shutter sound when capturing images
  • Added shortcut keys of Rectangle window
  • Improved DirectX recording of video players which use a VMR9-Renderless method
  • Improved DirectX 10/11 game recording when SMAA/FXAA is used
  • Improved 'Failed to create file/Failed to start audio capture' error messages
  • Improved recognition of VLC media player
  • Improved UI of format settings
  • Bugs fixed
    • FPS was dropped massively when SLI (Scalable Link Interface) is used in DirectX 9 game
    • Full screen status was reset when Bandicam restarts

1.7.7

03/09/2012

  • Comment ›
  • Added the Arabic, Farsi, Swedish and Thai language files.
    - Many thanks to Abbas Al-saffar, حسام محمدی, TheTrueSage and Podsatorn Suksomroop
  • Added the quick setting (Presets) function for PowerPoint
  • Improved Hydrophobia Prophecy game recording (DirectX recording bug)
  • Improved FIFA12 game recording (FPS recognition in ENB patch games)
  • Improved Brink and RuneScape game recording (FPS display bug in the OpenGL game)
  • Bug fixed - Two Sound Mixing bug (The mixed volume was smaller than the original one)

1.7.6

12/05/2011

  • PDF › Comment ›
  • Added the Latvian, Malay and Slovenian language files
    - Many thanks to Andrejs, Amirul Izzat and IvaN Navi
  • CPU usage optimization when Two Sound Mixing is used
  • Improved AVI format compatibility (Thumbnail of the recorded video will be shown)
  • Bugs fixed
    • Recording didn't proceed on some computers
    • Displayed the 'Ready' message when the target is not ready

1.7.5

10/21/2011

  • PDF › Comment ›
  • Added Compulsory Stop function when recording target is not responding
  • Improved the recording target display (Icon Display)
  • Added check box for Firefox hooking control
  • Bugs fixed
    • FPS could not be displayed when Anti-Aliasing is used on some computers
    • FPS was dropped massively when Anti-Aliasing is used on some computers

1.7.4

09/28/2011

  • PDF › Comment ›
  • Added Block DirectX video overlay option
  • Added the Spanish language file by Shen_Black
  • Added Size option in Rectangle window
  • Improved FPS recognition in ENB patch games
  • Bugs fixed
    • Two Sound Mixing bug on some computers (including USB headset)
    • Memory Leak occurred when using MJPEG codec
    • the watermark was shown on some computers at the registered version
    • keep audio recording when a video has stopped in DirectX/OpenGL window capture mode
    • FPS limit bug fixed when you put number 1

1.7.3

09/06/2011

  • PDF › Comment ›
  • Added -
    • "Two Sound Mixing" option (Improved Skype recording)
      - Mixing 'Primary Sound Device' and 'Secondary Sound Device' into one audio track
    • 'Only record Secondary Device while pushing a hotkey' option
      - Usage) If you press 'Space bar' on the keyboard, you can record your voice
    • [ Help ] link in 'Sound setting menu' and 'Video format setting menu'
    • The 'Hebrew' language file by Jabberwock
  • Improved -
    • Saving Function in FAT32 file system (Split files into 4GB parts in FAT32)
    • FPS output method in DirectX 10 and 11
    • shortcut key input method (Mouse 'R/M/X-button' input)
    • overlay blocking function
  • Bugs fixed
    • YouTube presets (360p, 480p, 720p)
    • Black/White recorded video in a certain OpenGL game (Second Life, Minecraft)
    • DirectX 7 recording bug in a certain game (The Eternal City)
    • Deleting Startup registry information when uninstalled

1.7.2

07/11/2011

  • PDF › Comment ›
  • Added -
    • The Norwegian language file by LazehPanda
    • 'Always on top' option in the rectangle window
    • 'Opacity' option in the rectangle window
    • 'Balloon help' when minimizing Bandicam
    • Automatic Saving Function when the computer sleeps
  • Improved DirectX3 and DirectX9 hooking (Duke Nukem recording)
  • Improved the skin of the rectangle window
  • Bugs fixed
    • 64bit DirectX recording error in 64bit Windows (Red Faction Armageddon and others)
    • mouse cursor output while recording

1.7.1

06/14/2011

  • Comment ›
  • Added the Bulgarian, Czech, Dutch, Italian, Polish, Portuguese, Romanian, Russian, Slovak and Turkish language files
    - Many thanks to URIEL, zdenekol, Henny, Matteo955, Perez71, Milton, Mtrix, Серёжа, PEPEK and mselmany
  • Improved Find Window function of 'Rectangle on a screen' capture
  • Enabled Screen Saver when the pause function is active
  • Bugs fixed
    • recording problem in a certain game (DiRT3)
    • recording position error when changing DPI (Dots Per Inch)

1.7.0

04/29/2011

  • PDF › Comment ›
  • Added -
    • secondary sound device (multi-audio-device supports)
      - Usage: You can record both 'stereo mix' and 'microphone' at the same time
    • Added the German and Hungarian language files.
      - Many thanks to jupiter448 and ZityiSoft
    • FPS number in decimal values Settings at the Format settings menu.
    • auto corrupted file detect/recovery function
    • hooking target selection check box and improved IE9 hooking
    • a green-colored tray icon (the green-color will change to red while recording)
    • auto selection of the latest recorded file
    • transparent mouse cursor output (32bit)
    • shortcut keys of 'Rectangle on a screen' window
    • 'Help' menu under the Target button on Bandicam
    • translator display box under the Language tab
  • Improved -
    • video quality of ‘Rectangle on a screen’ capture
    • anti-hacking system (file integrity check)
    • Target menu when 'Record' button is not active
    • OpenGL FPS display method (Improved Quake4, Doom3 FPS)
    • FPS output method in DirectX 10 and 11.
  • Bug fixed - an error while closing a certain game.

1.6.1

03/16/2011

  • Comment ›
  • Added the French and Traditional Chinese language files.
    - Many thanks to lechti64 and 蒼月
  • Improved -
    • DirectX 10/11 recording speed (lower memory usage).
    • FPS output method in DirectX 10 and 11.
    • language changing system.
  • Bugs fixed
    • an error while closing a certain DirectX 11 supporting game.
    • recording problem in a certain video size when XviD codec was used.
    • program starting error on some computers.
    • recording error in the Rectangle on a screen mode on some computers.

1.6.0

01/05/2011

  • The pause function was added.
  • Tip/Information tab was added.
  • XviD MPEG-4 video codec was added.
  • Overlay of the recording time on the rectangle window.
  • The quick setting (Presets) function for PMP was added.
  • The program (BandiFix) for recovering the corrupted recording files was added.
  • Handled the resolution change for the recording of the GDI full size screen.
  • The function for adjusting the FPS during the recording was improved (Solved the problem that the frame slowed down right after a game is loaded for the capturing).
  • Fixed the bug that had caused some games of a certain system not to be captured in the full size screen mode.
  • The video format size (1280 x 720) was added.
  • Fixed the bug related to the UI for the format setting window.
  • Other minor bugs fixed

1.5.1

09/09/2010

  • Non-compression RGB24 video codec was added
  • Resolved the problem that Bandicam was blocked in the game cards of some games.
  • Made a change in the presets for editing to allow the MJPEG coded to be used.
  • Fixed the bug related to the setting of the location where FPS is displayed.
  • Fixed the bug that had caused the abnormal operation of the Bandicam 64-bit codec for vfw (Video for Windows).
  • Fixed the bug that had caused the cursor to be displayed abnormally in a certain size in the 'Rectangle on a screen' mode.
  • Fixed the bug related to the custom target size in the 'Rectangle on a screen' mode.
  • Other minor bugs fixed

1.5.0

08/26/2010

  • The function for recognizing the 'DX/OpenGL window' mode was improved.
  • The function for adding a logo was added.
  • Made a change to the UI for setting hotkeys.
  • The function for setting the customer target size in the 'Rectangle on a screen' mode was added.
  • The notification window for the setting of the stereo mix was added.
  • The output function of the video file creation failure message.
  • Made a correction regarding the auto-completion function.
  • Fixed the bug that had caused the abnormal operation of the Win7 64-bit process recording in the 'DirectX/OpenGL window' mode
  • Made a correction in order to disable the button for setting the "Auto-complete a recording' option, during the recording process.
  • Fixed the bug that had caused errors during the D3D10/11 recording on some computers.
  • Fixed the bug that had caused normal operation not to take place when there was no authority of administrator.
  • Fixed the bug that had caused the audio to skip and to play fast on some computers.
  • Alleviated the skipping phenomenon of the audio with a low-performance computer.
  • Other minor bugs fixed

1.4.2

06/11/2010

  • Non-compression YV12 video codec was added
  • Fixed the bug that had caused the exiting of Bandicam not to take place well.
  • Fixed the bug that had caused abnormality with the function of the 'Overlay FPS' option.
  • Other minor bugs fixed

1.4.1

05/31/2010

  • Sound device selection function was added.
  • Streaming video file saving speed was enhanced.
  • Sound capturing mode was improved.
  • Bandi MPEG-1 decoder dependency problem was resolved.
  • Fixed the bug related to the Bandi MPEG-1 decoder setup file.
  • Fixed the bug related to the multi-monitor full size screen in the 'Rectangle on a screen' mode.
  • Fixed the bug that had caused the existing of Bandicam in a certain size in the 'Rectangle on a screen' mode.
  • Fixed the problem that the FPS could not be displayed in some D3D10/11 games
  • Other minor bugs fixed

1.4.0

04/22/2010

  • DirectX 11 recording function was added.
  • The full size screen capturing function was added in the 'Rectangle on a screen' mode.
  • The 'Find window' function for the capture area in the 'Rectangle on a screen' mode was added.
  • Resolved the problem that the semi-transparent window could not be captured in the 'Rectangle on a screen' mode.
  • Resolved the problem that the FPS could not be displayed in certain games that used the OpenGL technology.
  • The function for allowing the FPS to be displayed on the captured video/image was added.
  • Fixed the bug that had caused the setting of the extended keys such as Home key, to be shown as the setting of the Num key.
  • Other minor bugs fixed

1.3.8

03/11/2010

  • The automatic recording completion function was added.
  • The function for existing Bandicam and shutting down the system, following the automatic recording completion, was added.
  • The function for restarting the recording, after the automatic recording completion, was added
  • The quality of the captured JPEG image was enhanced.
  • The function for creating a sub-folder during the recording was added.
  • Made a change in the minimum size of the rectangle on a screen (128x64).
  • Resolved the problem that the frame tear occurred in the MediaPlayer when the Bandi MPEG-1 codec was not installed.
  • Fixed the bug related to setting the quality of video.
  • Other minor bugs fixed

1.3.7

02/04/2010

  • The overlay output shut-off function was added.
  • The size menu for the 'Rectangle on the screen' mode was added with 512x384.
  • Fixed the bug that had caused the watermark to be shown in a certain situation even when the genuine Bandicam was used.
  • Fixed the bug that had caused Bandicam not to work normally in Windows 2000.
  • Made a change in order to restrict the minimum width/length of the recording format to 128/64.
  • Other minor bugs fixed

1.3.6

01/21/2010

  • The option regarding whether to use WASAPI was added.
  • Resolved the problem that the recording stopped when the DirectX device was reset.
  • Resolved the problem that occurred when the length of the captured section in the rectangle on a screen was a cardinal number.
  • Resolved the problem that the window was closed when the Enter key was pushed after the serial number was entered at the 'Register' window.
  • Resolved the problem that the audio recording was not carried out when the automatic mixer adjustment failed.
  • Fixed the bug that had caused the recording to start when the focus shifted after there was a change of the hotkey.
  • The output folder edit box was changed to be read-only.
  • Fixed the bug which had caused the recording not to take place when 224kbps or a higher level was designated while mpeg-1 L2 and mono were for the audio condition
  • Fixed the bug that had caused the 'Record' button not to be pushed following the message for the 10-minute restriction.
  • Fixed the bug that had caused the recorded video to be distorted in a certain size during the recording of OpenGL.
  • Fixed the bug that caused the status updating not to take place when the recording through the rectangle on a screen failed.
  • Fixed the bug related to the display of the mouse cursor during the recording through the rectangle on a screen.
  • Resolved the problem that a black blank space was created during the GDI image capturing.
  • Fixed the bug that had caused abnormal activities after errors occurred to the starting of the audio capturing.
  • Fixed the bug that had caused the recording not to take place if there is no output folder
  • Fixed the bug that had caused the errors to occur when the registration was carried out using Windows 7.
  • Other minor bugs fixed

1.3.5

01/05/2010

  • The function for shutting off the screen saver during the recording was added.
  • Fixed the bug that had caused the "capturing" status in the status bar not to change to the 'ready' status.
  • Fixed the bug that had caused the watermark to be shown, depending on situations, when the recording was carried out immediately following the registration for the full product.
  • Other minor bugs fixed

1.3.4

12/14/2009

  • Advice button function in the rectangle capturing window.
  • Resolved the problem that the target was displayed as 'unknown' due to security programs, for example.
  • Fixed the bug that had caused the setting of the FPD of D3D9 not to run normally.
  • Fixed the bug related to the tab handling depending on the target.
  • Other minor bugs fixed

1.3.3

12/02/2009

  • DirectX9 FPS overlay performance was improved.
  • Fixed the bug related to the buffer overflow of the OpenGL capturing function.
  • Other minor bugs fixed

1.3.2

11/26/2009

  • MJPEG encoding speed was enhanced.
  • Fixed the bug related to the JPEG image storing.
  • Other minor bugs fixed

1.3.1

11/19/2009

  • The quality of the captured JPEG image was improved.
  • The hotkey for the FPS limit function was added.
  • Made a change in order not to allow the rectangle window to fall outside the work area.
  • Fixed the bug related to the storing of the BMP file in the rectangle area.
  • Fixed the bug related to the OpenGL image capturing color.
  • Other minor bugs fixed

1.3.0

11/11/2009

  • The rectangle area capturing mode was added (Lineage 1, and flashes, for example, can be captured).
  • Handling of the errors related to the failure in the video/audio capturing.
  • Made a change in order to automatically convert the alphabets in the serial number entering window into capital letters.
  • Fixed the bug related to the FPS updating cycle.
  • Fixed the bug that had caused some of D3D10 games not to be captured.
  • Other minor bugs fixed

1.2.3

10/23/2009

  • MPEG-4 video encoding function was deleted.
  • Made a change in order to allow the recording to take place when the hotkey for the video recording was pushed.
  • Fixed the bug that had caused the DirectX10 screen not to be recognized on some computers.
  • Fixed the bug that had caused the status not to be displayed well in the UAC activation system.
  • Fixed the bug related to the recording time/capacity information updating interval.
  • Other minor bugs fixed

1.2.2

10/19/2009

  • The update check function was added
  • The function for displaying the recording information on the status bar was added.
  • The function for displaying the recording sound level meter on the status bar was added.
  • Other minor bugs fixed

1.2.1

10/05/2009

  • The function for recognizing the status of the hotkey for the recording was improved.
  • Made a change in order to generate a message for the failure of initialization.
  • Made a change in order to generate a message for the insufficient storing space.
  • Made a change in order to allow the setting to be stored in the registry upon the starting of recording.
  • Fixed the bug that had caused the 'Record/Stop button not to operate in 64-bit program.
  • Other minor bugs fixed

1.2.0

07/28/2009

  • Displaying of the target and the 'Record' button was added.
  • Fixed the bug related to the format setting dialogue UI.
  • Fixed the bug related to the language of the setup file.
  • Fixed the bug related to the setting of language
  • Other minor bugs fixed

1.1.6

07/14/2009

  • The recording function for various streaming videos was added (Gom Player, KMP and the like)
  • DirectX 1 recording function was added.
  • 64-bit hooking handling was changed.
  • Other minor bugs fixed

1.1.5

07/08/2009

  • The recording function for the Windows Media Player was added.
  • Fixed the bug that had caused the recording of the Afreeca TV to stop sometimes.
  • Icon was changed
  • Other minor bugs fixed.

1.1.4

06/30/2009

  • Recording function for the streaming videos with the overlay output (Afreeca TV)
  • Other minor bugs fixed

1.1.3

06/25/2009

  • VFW codec was added (Support for VirtualDub and Adobe Premiere)
  • Fixed the bug that had caused the audio volume to be recorded a little it louder in Vista or higher.
  • Other minor bugs fixed

1.1.2

06/17/2009

  • Fixed the bug that caused the A/V sync to go wrong when the recording was progressed for long hours.
  • Other minor bugs fixed

1.1.1

06/11/2009

  • Resolved the problem that Bandicam did not work in some games that included Gameguard.
  • Fixed the bug that had caused the FPS overlay to be shown abnormally in some games.
  • Other minor bugs fixed

1.1.0

06/04/2009

  • Support for 64-bit games.
  • The function for capturing with a mouse was added.
  • DirectX 10 capturing method was improved.
  • Fixed the bug that had caused the screen to be distorted during the overlay of the FPS in some games.
  • Fixed the bug that had caused the image capturing not to take place in some games.
  • Other minor bugs fixed

1.0.4

05/14/2009

  • Fixed the bug that had caused the DirectX9 based games not to be captured in some systems.
  • Other minor bugs fixed

1.0.3

05/11/2009

  • Fixed the bug that had caused the hooking not to function normally when multiple executions are tried.
  • Fixed the bug that had caused the FPS overlay not to be performed in case of OpenGL, depending on cases
  • Made a change related to the OpenGL capture.
  • Other minor bugs fixed

1.0.2

05/07/2009

  • Support for the capturing function for the DirectX 7 based games
  • Other minor bugs fixed

1.0.1

04/30/2009

  • Resolved the problem that capturing did not take place in some Direct3D9 based games.
  • Fixed the bug that had caused the capturing not to take place during the activation of the UAC of Vista.
  • Other minor bugs fixed

1.0.0

04/23/2009

  • Initial distribution started.

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