Bandicam records and compresses the data at the same time.I wanted to be using Mpeg-1 or Xvid at 100% and have quite a bit smaller files but with either of these codecs, the video is lagging way more than with Motion Jpeg
No, you can't. Bandicam uses multithreading instead of supporting multi-core CPUs.By the way, Is there any way to get Bandicam to actually use more of my CPU so as to relieve my graphic cards?
Well, when I record in Mpeg or xvid the game itself doesn't go below 60 fps yet the recording (set to record at 30 fps) is playing it back in ~ 10 fps or something like that. If the system was unable to handle the recording then the game itself would most likely start lagging aswell right? Seeing as how it'd be CPU limited. If my CPU isn't lagging in CPU demanding games while i'm recording doesn't that point to some other issue? Another question I've got aswell is that how come I can record BF3 in 2560x1440 30 fps on max with the x.264 external codec but in way less demanding games, such as LoL, it makes my game come to a crawl (4-5fps)?
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