Everytime i do fast motions while recording, the actual .mp4 file looks like this
http://puu.sh/vIkTM/6325a9f820.png
https://puu.sh/vIlm2/536a71af5d.png
https://puu.sh/vIlmb/95c129c55d.png
Current settings are NVENC H264 (VBR) 300 keyint
Full Size 60fps 80q
AAC
I did import it in a video editor and those frames went away, but it seems they are cut out since the video lags instead of the weird frames.
Bandicam always says that it can't capture the audio whenever i have 2 audio tracks. Disable the mic inside the settings works if i restart the application but is that intended?
Edit: On further inspection, it's the VBR that makes the video look like that.
Specifically in Nier: Automata and staring at the water ripples, the bitrate shoots up to 182mb/s even on 80quality. Tried CBR with 50.000kbps as roof and the video plays fine all through, but it got a bit pixelated since the roof was lower than VBR.
http://puu.sh/vImUO/544059d500.png
Not sure how VBR and CBR is calculated since there's no options for it really, but i understand that Shadowplay for example uses high bitrates to tackle the encoding speed. Less time spent encoding frames = more bitrate needed, which is kind of what VBR is doing but on crack.
I'm going on my memory here, but the VBV buffer or what its called for main 4.2 profile is about 47.000kbps or so? That could explain why the .mp4 file is screwed upon playback.
Edit 2: Running Bandicam as admin removes the Audio capture error.