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by DrWolfsherz
Thu May 03, 2018 2:42 am
Forum: Bandicam - General Discussion
Topic: Latest Windows update (1803) issue
Replies: 3
Views: 3384

Re: Latest Windows update (1803) issue

Thank you very much for your answer.

Today, after installing the newest NVIDIA-Driver, the problem got solved. They have released a driver for the 1803 update a few days ago and I still had the previous driver installed.

Sooo... case closed :)
by DrWolfsherz
Tue May 01, 2018 9:13 pm
Forum: Bandicam - General Discussion
Topic: Latest Windows update (1803) issue
Replies: 3
Views: 3384

Latest Windows update (1803) issue

Hello dear people at Bandicam,

since the last Windows update it is no longer possible to record Civilization VI. It may be other DX12 Games are affected as well.

Bandicam can not hook to these games anymore. The FPS counter does not show up in these games anymore.
by DrWolfsherz
Mon Feb 12, 2018 2:55 am
Forum: Bandicam - General Discussion
Topic: Bandicam still not using 64bit Codec MagicYUV
Replies: 3
Views: 3832

Re: Bandicam still not using 64bit Codec MagicYUV

Simply for performance and because where not in 2005 anymore ;)

Dxtory always uses the 64bit variant of the codec, regardless of the recorded application. I don't see why Bandicam could not do the same.
by DrWolfsherz
Thu Feb 08, 2018 2:41 am
Forum: Bandicam - General Discussion
Topic: Bandicam still not using 64bit Codec MagicYUV
Replies: 3
Views: 3832

Bandicam still not using 64bit Codec MagicYUV

Hello,

unfortunately Bandicam, to this date, still uses the 32bit Codec variant of MagicYUV instead of the 64bit version. Would be nice if this could get fixed in the next update.
by DrWolfsherz
Sun Sep 03, 2017 5:28 am
Forum: Bandicam - General Discussion
Topic: Allow for new Positions of FPS-Overlay
Replies: 1
Views: 3189

Allow for new Positions of FPS-Overlay

Hello dear people at Bandicam, I would like to request new positions for the FPS-Overlay. Sometimes the corners of the screen are not ideal for the Overlay. To deactivate it is also not possible to users with only one screen as they can not be sure wether recording is on or not. Please see the inclu...
by DrWolfsherz
Fri Apr 28, 2017 2:35 am
Forum: Bandicam - General Discussion
Topic: Extracting Audio takes AGES
Replies: 11
Views: 15836

Re: Extracting Audio takes AGES

Extracting the audio is a lot quicker now.
It is not quite as fast as I am used by other products but improved a lot.

For me it is sufficient. Thank you for fixing!
by DrWolfsherz
Thu Apr 27, 2017 3:06 am
Forum: Bandicam - General Discussion
Topic: Extracting Audio takes AGES
Replies: 11
Views: 15836

Re: Extracting Audio takes AGES

I will report back after testing.
And thank you very much in advance.
by DrWolfsherz
Thu Mar 23, 2017 12:46 am
Forum: Bandicam - General Discussion
Topic: Extracting Audio takes AGES
Replies: 11
Views: 15836

Re: Extracting Audio takes AGES

Hello and thank you very much for getting back to me. Good to know that you have acknowledged the issue. Makes me hope for a fix :) On a sidenote, when using the option to "Save audio tracks while recording" the saved tracks have different filesizes and also different bit-depths. This should typical...
by DrWolfsherz
Sat Mar 18, 2017 1:44 am
Forum: Bandicam - Translations (download/upload language files)
Topic: German language update
Replies: 2
Views: 38220

Re: German language update

To be honest, the original "current" is more specific and better suited in most cases.
by DrWolfsherz
Fri Mar 17, 2017 7:28 pm
Forum: Bandicam - General Discussion
Topic: Extracting Audio takes AGES
Replies: 11
Views: 15836

Re: Extracting Audio takes AGES

Hello, i do not wish to extract the audio as mp3. I extract the audio as wav. This is needed to be able to do post processing of my voice. The problem is general, because either extracting audio via Virtualdub or working with the raw recording via Movie Studio takes long. I do not extract the audio ...

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