The Bandicam window allows the capturing of
games/streaming videos that use the
DirectX/OpenGL graphic technologies, as well as to carry out main settings related to Bandicam.
Ready to record
- 1 The target can be selected (DirectX/OpenGL window or Rectangle on a screen)
- 2 The information regarding the selected target is displayed
- 3 When the target is ready to record, the 'Record' button can be clicked
- 4 Setting of Bandicam can be made in details. See the Setting section
- 5 The progress status of the record can be checked (Ready-Recording)
- 6 The record progress time of the video, currently being recorded, can be checked
- 7 The current recording file size and the recordable maximum size (Hard disk space) can be checked
Recording in progress
- 8 The Pause button for stopping recording temporary
- 9 The Stop button for finishing recording (Hotkey F12)
- 10 When the sound is set properly, the 'Sound bar' can be checked
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